The crying PC gamer
Freddiew laments the state of PC gaming.
You may have heard about minecraft, the retro 3d sandbox game released by a one-man studio, but you’re probably not aware of just how obsessed people can get building things inside it’s world, check this out
A 1:1 scale STARSHIP ENTERPRISE
But that’s nothing – this other dude has made an actual 16 bit working computer INSIDE THE GAME
Mind boggling!
Check out the official minecraft site (There’s a playable demo that runs from the browser) but be careful you don’t get too caught up…
YES, it’s true. Free as the air, or is it beer, I can never remember.
For mac or PC, free to download until may 24th!
In the unlikely chance that you don’t actually own it already, go click that link asap!
A retro game based in the “near future” of 1988. A nostalgia blast for those of us who used text based BBS back in the day. I confess I arrived a little late for that, I did use them but via the internet at this point, not by dialing in directly.
The flagship title of the PixelForce NES de-makes is Valve’s Left 4 Dead.
This game play footage gives you an idea of what the project looks like in action and how it plays. As you can see, it’s a standard top-down 4 directional action/shooter. Remade in the NES retro style, the resolution is at 256 x 240 and features 16 colors and a 4 sound channel soundtrack.
Now, let’s just get this out of the way….
Q: Is this just an animation or an actual game?
A: An actual game. It will be available for free download on PC around January 4th, 2010.
Q: I only see one “special infected.” Will there be more?
A: Yes. All 5 special infected appear in this game regularly.
Q: How far along are you currently?
A: As of November 15th, I am completed with the first “mission: No Mercy” as well as most of the core game play mechanics.
Q: Does Valve know about this? And would they approve?
A: No, Valve doesn’t know about it yet, but I’m sure (with their love of community creations) that they will find this mildly amusing at worst, and hilarious at best.
Q: Will this version have all of the campaigns from the original game?
A: Yes. All 5 maps of all 4 campaigns will be present in the final product.
Q: Like your other games, did you make this one all by yourself?
A: With the exception of a few friends backing me up in the QA area, yes, the coding, debugging, sound effects, music and pixel art are all original work of Eric Ruth.
Q: Will there be more videos that show off more of the game?
A: Maybe 1 or 2, but that’s about it. If you want to see every campaign and fight every zombie, then you will have to download and play it.
This should just about wrap it up. When more information becomes available, I will display it somewhere here. Thanks a lot guys, and keep watching!
Allegiance is a free, online, multi-player space simulation game. You pilot spacecraft, flying in a team with other players, defending and attacking sectors in space. Allegiance challenges your tactical ingenuity, your ability to function in a team and your prowess at blowing stuff up. Experienced players take command and lead their teams to victory or defeat.
Incredible Multiplayer Experience
Strategic Squadron Play
Vega Strike is an Open Source 3D Action-Space-Sim that lets you trade, fight, and explore in a vast universe.
Vega Strike is built on top of OpenGL and runs on Win/Lin/Mac platforms. Vega Strike is currently in a playable state, but both game engine and dataset are under continued development
Nexuiz is a fast paced 3d deathmatch game project created online by a team of developers called Alientrap. It is available for download for Windows, Mac, and Linux (all the same archive).
The first version was released May 31st 2005, released entirely GPL and free over the net, first for a project of its kind. Since then it has been downloaded over 1.5 million times, and the game is still being updated and developed, currently at version 2.4 and new releases being developed.

Download and play nexuiz now

In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.
Playing as one of these people’s brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks – all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!
You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Cortex Command! Although still a work in progress, already features a strong skirmish mode and support for up to four players in splitscreen. It was recently nominated as Finalist in the Independent Games Festival 2009.
Dynamic 2D pixel graphics coupled with an extremely detailed physics engine makes for replayable and emergent gameplay.
Check out cortex command now!
Advanced Freeform 3D Space Combat, Trading, Racing, Exploration, and Mercenary Simulation
With graphics reminiscent of the space mmorpg EVE online comes this simulation game whose main clame to fame is being the work of one man
Evochron Legends is the sequel to Evochron Renegades with a lot of design aspects heavily influenced by player feedback and requests. It is a first person 3D space combat, trader, and mercenary simulation designed for ‘lone-wolf’ survival gameplay. You can make diverse buying, fighting, and travelling decisions in a large universe without the hesitation of turn-based gameplay or the reduced immersion of an overhead/outside view. You are literally in the action with a consistent first person viewpoint and can make virtually all gameplay decisions directly from the cockpit.
The main goal of the game’s design is to provide the only freeform space-sim that lets you buy, trade, negotiate, bribe, spy, race, transport, mine, explore, recruit, design your ship, and protect in an open, seamless universe (without loading screens or sudden environment flipping) also without system ‘walls’, ‘rooms’, or required jump/warp gates. Freedom, interaction, and gameplay choices are the priorities of the game’s design. Fly where you want, when you want, and complete a wide variety of activities to advance in the game and make your fortune.
Evochron Legends offers many unique space combat, environment, and gameplay elements including a real-time dynamic changing economy (with realistically revolving inventories and specialized industries), seamless planetary descents and other environment transitions, multi-level threat system, commodity/item/equipment trading, ship-to-ship trading in all gameplay modes, diverse control support (Mouse, Keyboard, AND Joystick control options), unrestricted open space jump drive travel and navigation system, realistic Newtonian physics, fuel resource management, per ship bribing, in-cockpit inventory and trade management, gravity effects, AI based trade negotiating, and more.
Check out Evochron legends now to play the demo